![]() ![]() You can also bake down procedural textures in 3d modeling applications (I assume blender supports this, but you can definitely do it in Modo, Maya, 3ds Max, etc). ![]() You can also texture purely in Photoshop or another 2D painting app, or applications like Zbrush or 3D Coat have painting modes. ![]() The 2 most popular texturing applications right now are DDO, a Photoshop plug in, and Substance Painter/Designer. First you need to create a UV map before you can texture a model. ![]()
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